HUBRIS / Slate 003 In Development Lost Adventure · MCMLXV

Audra &
the Colonel

A poised 1960s adventuress and her dignified gorilla companion investigate haunted estates, criminal conspiracies, and supernatural oddities — with martinis, military discipline, and absolutely no acknowledgment that one of them is an ape.

Format
Series · Mystery / Adventure
Episodes
10 × 3 min = one case
Status
In Development
Audience
Four-Quadrant
01Proof of Concept
Trailer · Coming Soon
Audra & the Colonel / Title Sequence

Title sequence & pilot tease available on request

02The Pitch

Play the absurdity completely straight.

The world is ridiculous. The characters are not.

Audra is the lead. Glamorous, composed, more capable than anyone expects — a real 1960s adventure heroine, not a sidekick. She investigates, charms, decodes, and handles herself in a fight. She is the person who understands the situation before everyone else does.

The Colonel is her partner. He is a dignified retired British military officer. He is also a gorilla. Both of those things are true, and the show's only rule is that no one mentions it. No origin story. No curse. No quiet B-plot about putting him back. He simply is what he is, and the world around him has, with admirable professionalism, agreed to behave.

The Colonel is performed as a man in a gorilla suit — and never as an animal. Human posture. Limited movement. Clipped, dry, weary military speech. He is funnier the less he does. He is the still point in every scene; everyone else can panic, scheme, faint, or monologue around him.

The container is a lost 1960s British television adventure — haunted estates, séances, embassy receptions, secret rocket bases, society clubs with terrible passwords. The grammar is period-correct: locked-off compositions, theatrical blocking, painted backdrops, the slow dolly. The stronger the 1960s TV grammar, the better the absurdity plays.

It is, deliberately, an artifact from a television past that never quite happened. Played as if it had.

03Visual Treatment

Locked-off. Theatrical. Lost television.

Made to feel like an episode that aired once and was misfiled. Velvet curtains. Painted backdrops. Theatrical coloured lighting. Symmetrical mansion interiors. The camera is deliberate — locked-off two-shots, formal blocking, slow dollies into a window or a clue. No modern shaky-cam, no Marvel coverage, no glossy CGI. Two modes share the show: cinematic period adventure for the scenes themselves, and bold pop-art poster design for titles, transitions, and merch. The more composed the frame, the funnier the Colonel becomes.

04The Cases · Ten Chapters Each

Ten chapters make a case. Three minutes at a time.

Sample cases · subject to change

CASE 01
The Haunted Estate
A family curse. A missing heir. A ghost in the west wing. The Colonel is deeply offended by the quality of the sherry.
CASE 02
The Rocket Launch Plot
A tropical launch facility. A sabotaged countdown. A villainous scientist. No one on the premises is, technically, qualified to stop him.
CASE 03
The Clockwork Duchess
A society woman may be an automaton. Or worse — a bore. Audra is asked to dance. Audra agrees.
CASE 04
The Society of the Velvet Hand
A secret club of aristocratic criminals with elaborate robes and a perfectly terrible password. The Colonel knows the password. He will not say how.
CASE 05
The Curse of Blackmoor Hall
Gothic storm. Hidden laboratory. Portraits whose eyes move. The Colonel refuses to be frightened. Eventually, the portraits give up.
CASE 06
The Moonlight Embassy Affair
A diplomatic reception where everyone is lying — including the taxidermy. Audra changes into the green dress. Things accelerate.
CASE 07
The Colonel's Old Regiment
Someone from the Colonel's military past appears at the door. No one explains whether that past involved humans, gorillas, or both.
CASE 08
The Girl in the Green Room
A theatrical murder mystery with stage curtains, trap doors, and Audra going undercover with an alarming amount of flair. The Colonel, regrettably, has a line.
CASE 09
The Ambassador's Parrot
A parrot at the embassy has begun reciting state secrets. Audra needs three minutes alone with it. The parrot demands billing above the Colonel.
CASE 10
The Last Train to Marrakesh
Every thread of the season pulls taut aboard an overnight train. Audra finally sees the Velvet Hand's face. The Colonel finally gets his suitcase back.
For Buyers, Financiers & Platforms

Title sequence, pilot script, and world bible available on request.

Request the Bible